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Each card adapts its colour theme to its genre. The frame anatomy — header, artwork, Genre strip, fx box, stats, and footer — remains constant across all genres and rarities.



Song evolutions are card-to-card links used by the evolution strips. They are directional and built from each card's evolves-into list. If card B appears in A's evolves-into list, then A appears in B's evolves-from list — the graph is consistent both ways. The same pair can link both directions: B may sit on A's out strip and on A's in strip when each card lists the other in evolvesInto. A card may have several evolves-from links, several evolves-into links, or none on either side — counts are independent.
Cards below are real catalogue rows with no song evolutions: they omit evolvesInto and nothing else targets them, so both strips render empty while genre transitions behave as usual.
This section summarises the same transition graph documented in Genres: each node is a genre and intensity pair, links are directional, and card strips visualise those legal in and out moves.
Full rule reference: Genres — Transitions.
In battles, genres form a matchup layer: each archetype is strong against one genre and weak against another. Your card's genre (from its subgenre) determines when you gain an edge or take a penalty against an opponent's card.
When your genre counters the opponent's genre, battle modifiers favour you (see the battle rules for exact values).
When your genre is weak against the opponent's genre, you take the corresponding penalty — plan sideboard and tempo around bad matchups.
Full per-genre columns: Genres — Associations ("Advantage vs" and "Weak vs"). Numeric battle modifiers: Battles.
Play Vibe is a 50-120 score shown top-right on the card face. It reflects how broadly a song connects with the audience.
Transition Vibe is a second 50-120 score, shown as a smaller value stacked below the Play Vibe pill. It only scores while the card is transitioning in or out of its deck slot.
Intensity replaces the old experimental gauge with four canonical levels. On the card it reads as a right-triangle volume gauge (right angle at the bottom-right at 100% width): the empty shape stays visible in dull grey; the saturated green→red band fills ¼ to 4/4 of its width (pop…hardcore), with a cursor and the matching percentage (25%–100%) at the fill edge. The spectrum is always anchored: red is fixed at the full 100% width, so lower levels only reveal the left (greener) part of that same ramp.





The shipped catalogue also includes asymmetric wiring: one-way stubs, simple chains, and reciprocal pairs where the same row appears on both strips because each lists the other in evolvesInto.
